FIREMEN
Turn the sleeves of 2 jackets inside out. Hang the jackets on the
back of 2 chairs, put the chairs with their backs to each other
about 4 foot away. Both of the players stand at their chairs. On
hearing the signal, they take their jackets off the chairs, turn
the sleeves out, put them on and do up all the buttons. Then each
"fireman" runs round the chair of the other and sits down.
The first player to be seated is the winner. SKITTLE
The player stands next to a chair, on which there is a skittle.
Then they take 8-10 steps forward and stop. Here the player is
blindfolded and turned around for several times. Then they must
make 8-10 steps backward to the chair and take a skittle. The
player who manages to do it gets the prize.
BUILDER
In 1 minute, you are to build the highest possible tower, using
0,33 L cans. After the leader's signal the construction is stopped.
If the tower goes to ruin and you have some more time, just begin
from the very beginning. Award points to the players depending
on the number of cans in the tower. The player with the highest
number of points wins.
POKER FORCES
Divide the players in to 2 equal teams.
Call the teams different names eg 1 and 2 or oranges and lemons.
Play music, after a time switch off the music, shout out one team
name, that team has to make the other team laugh, smile or move
any part of their face, the players that are not "poker faces"
are counted as one point each, the team with the lowest score
at the end of the game are the winners.
Repeat as many times as you want the game to last.
Alternating the team names shouted out.
FEED A FRIEND
The players stand with their backs to each other. They hold fishing-rods
in their hands. To the strings of the fishing-rods there attached
the unwrapped bars of chocolate. The players' task is to eat the
bar from the other player's fishing-rod as soon as possible.
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